Desarrollo de video juego para la estimulación cognitiva de personas con accidentes cerebrovasculares
This research was conducted in order to design a 2D video game with Unity programming for the rehabilitation of attention, memory and concentration of people in general, which would help in the problem of limited access to this type of therapy due to the high costs required for a medical psychothera...
Guardado en:
Autor principal: | |
---|---|
Otros Autores: | |
Formato: | Trabajo de grado (Pregrado y/o Especialización) |
Lenguaje: | spa |
Publicado: |
Universidad Antonio Nariño
2023
|
Materias: | |
Acceso en línea: | http://repositorio.uan.edu.co/handle/123456789/8851 |
Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Sumario: | This research was conducted in order to design a 2D video game with Unity programming
for the rehabilitation of attention, memory and concentration of people in general, which would
help in the problem of limited access to this type of therapy due to the high costs required for a
medical psychotherapeutic process, which is not included in the POS of the health system in
Colombia. So that this study is distributed in 5 chapters, the first refers to the introduction in which
reference is made to the main cognitive difficulties that can be stimulated by means of this type of
tools, in the second chapter is the objectives of the research, which is to design a non-immersive
2D video game in order to help in the process of cognitive rehabilitation of people, the next chapter
is the theoretical framework where the theoretical foundation of both cognitive analysis and
technical knowledge of video games is found, in a fourth chapter is the descriptive and quantitative
research methodology, with an empirical |
---|